Ben Atkinson / Fungatki

Roblox Gameplay & Live-Ops Engineer

I help develop new and existing Roblox codebases to ship production-facing work across gameplay systems, UI/UX, economy, monetization, analytics, and backend-connected features.

I’m most useful in live production environments where teams need maintainable systems, scoped feature work, debugging support, and clean execution inside existing codebases.

2.3B+ visits

Across Roblox projects contributed to

2010

Roblox platform member since

2017

Professional Roblox development since

Featured Work

Featured Roblox work

RELICSxyz

RelicsXYZ Music Console

Live reach

Software Engineer

24 partner games

RelicsXYZ Music Console is a Roblox music platform and console experience focused on licensed music, playlist systems, collectible/customizable player features, music-related UI, and analytics-backed live content support.

Contributions

  • Production-facing Roblox UI systems
  • Playlist, library, collect, and customization flows
  • Roblox-side analytics tracking and datastore-backed event storage
  • Google Cloud-connected analytics pipeline support
NBA Champions Basketball icon

Atlas Creative

NBA Champions Basketball

28.5M+ visits

Gameplay Programmer

NBA Champions Basketball is a branded Roblox basketball experience developed under Atlas Creative. My work focused primarily on outfit customization and player-facing systems, with additional support on character controller work.

Contributions

  • Outfit customization systems
  • Player-facing UI and interaction support
  • Character controller assistance
  • Live product bug fixing and production support
Fashion Famous icon

Sandbox Studios

Fashion Famous

2.2B+ visits

Gameplay Programmer

Fashion Famous is one of Roblox's long-running fashion and dress-up experiences, with billions of visits.

Contributions

  • Live game feature work
  • Gameplay and UI implementation
  • Client/server systems
  • Codebase maintenance and production support

Code Samples

Code samples available for hiring review

I can share sanitized Luau samples focused on maintainable structure, server/client boundaries, validation, UI systems, analytics instrumentation, and backend-connected Roblox features.

Useful for teams that want to review implementation quality, system design, and technical judgment before an interview or trial.

UI and player-facing architecture

Reusable, production-oriented interface structure with clear ownership and maintainable state flow.

Server-authoritative economy or gameplay flow

Examples focused on validation, player-facing systems, and reliable client/server boundaries.

Analytics and experiment instrumentation

Patterns for event logging, release follow-up, and practical production debugging support.

Data or backend integration patterns

Work centered on datastore-safe thinking, external data dependencies, and operational reliability.

Platform History

Long-term Roblox credibility

Roblox platform member since 2010

Professional Roblox development since 2017

Worked alongside some of the platform's top Roblox creators and engineers

Shipped work across Fashion Famous, Crown Academy, Ghostopia, and Pirates vs. Ninjas

RDC and long-term Roblox community involvement

Contact

Available for Roblox live-ops and gameplay work

If you need help with live game maintenance, player-facing updates, UI/UX, economy systems, analytics support, or production release work, reach out.

Code samples and scheduled conversations are available on request.